The Dualog

10/3/2006

Saturn dev

Filed under: — mic @ 4:56 pm

I got myself a USB Datalink dongle to upload binaries to my Saturn through the Action Replay Plus cart. Handy little gadget for those that don’t have an ancient computer and a PC Comms card.

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9/2/2006

Rendezvous

Filed under: — mic @ 6:30 pm

Reunited at last. A couple of days ago I got my trustworthy old radiator / development box up and running again. I also had the pleasure of cleaning out my old apartment.. in one day. Good times.

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It may not look like much.. and it isn’t. But it contains all my po…I mean source code.

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The old dorm. The 10Mbit fiber connection will be greatly missed.
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Outside the dorm.

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This is what in layman’s terms is known as a “huge f***ing mess".

8/26/2006

Finale

Filed under: — mic @ 8:25 pm

The 8-day festival ended with a gig by The Sounds. The square was packed, Maja was looking good and they fit an electric drum solo into the show. What more could you wish for?

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The Sounds live on friday evening.
 

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R.A. The Rugged Man had an “interesting” show (though it might not have been appreciated by everyone..)

Note to people moving: packing the power cord and keyboard along with your computer is a good idea.

8/21/2006

Bitpop nonstop

Filed under: — mic @ 10:18 am

There’s a pa-pa-pa-pa-party going on..

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Night view over one of the festival areas.
 

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A C64 medley performed live by a symphonic orchestra. Check out the video (14.5 MB low quality).

8/13/2006

Sightseeing

Filed under: — mic @ 6:55 pm

Another week has passed, and more pointless observations have been made.

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Roof tops, roof tops, roof tops, spruce.. Hey it’s august, time to throw out the xmas tree!

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The learning company sent some equipment over by UPS. I hope they got a good rate.

8/4/2006

MIA

Filed under: — mic @ 11:52 am

I’ve recently moved and won’t have access to my own PC for another couple of weeks or so (d’oh). I took these photos from the office where I’m working at the moment. 100 stalker-points if you can figure out what city the photos show ;P

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5/17/2006

DeSmuWE

Filed under: — mic @ 6:26 pm

While working on fixing some things in Dualis I decided to try to add some CompactFlash emulation capability to DeSmuME. After some code massaging I got file reading working, as can be seen in the screenshot below from the CF version of DSLua. I have supplied the code to the people responsible for DeSmuME so this functionality should be available in future versions.

DeSmuME CFlash emulation

5/3/2006

Advancements

Filed under: — mic @ 7:25 am

I was tinkering with my GBA emulator today for a change, trying to incorporate some of the fixes that I’ve done to Dualis over the past couple of months. It’s not ready for another release just yet, but it’s progressing slowly..

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5/2/2006

FAT chance

Filed under: — mic @ 3:50 pm

After messing about with my FAT emulation code for a while I got file creation/writing kind of working, as can be seen in the below screenshot. The image seen in the emulator window is written to the disk as a .bin file and then converted to a .png.

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For some reason the red text becomes blue, but other than that it appears to be working fine.

5/1/2006

Divide and conquer

Filed under: — mic @ 3:24 am

After fixing a bug in the emulation of the BIOS division function, a few demos that had previously been acting weird started working.

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NitroTracker v.0.1.4

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Unnamed strategy game demo

Saitei no taipo…de arimasu!

4/30/2006

Gameboy…on DS…on PC

Filed under: — mic @ 1:39 pm

Having nothing better to do (*cough*) I decided to port my as of yet unreleased Gameboy emulator to the DS. Bar a few silly typos, it proved to be quite a simple process, although it’s in need of a lot of optimization.

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Of course it’s not quite the same feeling as running a GB emulator in a GBA emulator in a DS emulator on a PC.. :T

4/27/2006

ARMwrestler update

Filed under: — mic @ 9:06 am

I’ve released a new version of my ARM (and Thumb) instruction tester. This version adds a few LDM/STM tests on the ARM side. The archive now also includes an .nds for those emulators that doesn’t run .bin files. The reason for Desmume 0.3.3 not being able to run ARMwrestler is - to my understanding - that it doesn’t emulate the framebuffer mode yet. Of Dualis (20.1) and iDeaS (1.008) neither of them passes all the tests.

You can find the .zip here. (source included)

4/26/2006

Speed improvements

Filed under: — mic @ 5:44 pm

Thanks to the guys over at <insert major videogame company> and their (ab)use of hardware timer interrupts, some of the E3 2005 demos were getting rather sluggish performance in Dualis. Naturally, I could not let this stand! So I rethought my method of keeping the two CPUs of the DS in sync, and managed to get quite a nice boost for a couple of demos (click the images to view in full size).

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It’s alive!

Filed under: — mic @ 4:57 pm

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